The folks at Digital Foundry sat down with Killer Instinct to do a comparison of the game playing on the X and the standard Xbox One.
After launching a promotional strategy focused on 4K deployment on Xbox One X, Microsoft has begun to disclose information regarding the use of Supersampling, a technique that will improve the graphics quality of games on those owners of televisions with a resolution of 1080p. If you own these games digitally, you can download all of them from the Xbox Store, except for Halo: Combat Evolved Anniversary, which requires a disc (it will be available digitally soon). This will save storage and bandwidth.
He did note that mobile devices working with new hardware would be a smart business move, but didn't entirely rule out we wouldn't see new systems from Microsoft beyond the Xbox One X. But that seems to be the general idea.
Finally, he also teased that the public beta for PlayerUnknown's Battlegrounds on the Xbox One is coming soon, and that Microsoft will share more news on it shortly.
The intelligent delivery system is just a start and I am sure that there will be other technologies down the line that will make things easier for the end consumer.
"Chances are that developers that want to go to the limit will edge more towards the Xbox One X because of the relative ease of porting to PC and the other way around with the UWP". I think the launch is going to look lovely, and not even scratch the surface of the possibilities of the extras you're going to eventually be able to do with, say, VR or AR on that particular platform.
A usual console lasts for atleast 3-4 years so this was expected but the Xbox One X being an extension of the Xbox One family, a lot of people were wondering whether it would follow the same lifespan or not.
You can read all about it in the Xbox Magazine.