Star Wars Battlefront II's Crate & Progression Systems Being Eyeballed for Change

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The post went on to clarify exactly what will be in Battlefront 2's crates and how players can upgrade the game's Star Cards.

"We will work to make sure the system is balanced both for players who want to earn everything, as well as for players who are short on time and would like to move faster in their progress towards various rewards", they said. Crates can also be bought using Credits, a currency earned from playing the game.

Fortunately, EA has been listening, and they've gone ahead and issued a response to all of the feedback gathered during the beta period.

Star Wars Battlefront II launches on PC, PlayStation 4 and Xbox One on November 17th in all regions.

There are many things you can earn in the game, including weapons, attachments, credits, Star Cards, Emotes, Outfits and Victory Poses. Dice commented that this was not the complete system, but only a first pass, though the team will be making changes over time. You'll also get instant access to a special The Last Jedi-themed Millennium Falcon, as well as an epic Lightsaber Mastery Star Card for Yoda.

Each loot crate has been detailed to contain more than just cosmetic items - the crates will contain Star Cars, Weapons and "other" valuable resources. Give me a break.

What did you think of the loot system seen in the beta? It's prompted a fair bit of debate this week, but in a new post marking the end of the beta, DICE has laid out its plans and hopes for crates and progression. This means that newcomers will never have the advantage that lucky beta members have, which will force them to pay for better stuff.

Following the negative feedback being given, I don't doubt that the loot system will be tweaked. These drops include buffs to abilities, and when you also factor in that these can be bought using the microtransaction currency called "Crystals", things get a little messy and unfair.

It's sad that an indie title like Studio MDHR's Cuphead - which is a game built from the ground up with no prior title before it - has been out close to three weeks and has not one patch out and works just fine, but a triple-A title built on the established base of a game that came out back in 2015 needs constant updates even after a beta, what a shame.

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