But is the world as "tranquil and serene" as it seems, or is there something more sinister at work beneath the surface? Since leaving in 2015 he's been working on this game with a small team to support him along the way. We are building something special and we're putting everything we have into it. Adrian Lazar has previously worked at IO Interactive and has contributed to Hitman (2017), Hitman: Absolution as well as Kane & Lynch 2: Dog Days.
Adrian Lazar comments positively to the partnership, which allows the team to finally bring the game to players all over the world.
This game is very pretty, and I can absolutely see why Team17 have signed Planet Alpha up to their games label.
"Moving to Scandinavia, I was fascinated by the long and colorful twilights when the sun lowers below the horizon and the sky is scattered with vivid shades". A day and night cycle is also expected to factor in heavily to the experience.
For example, deep in the dense alien jungle light barely reaches the soil, so during the day some species of mushrooms extend toward the canopy to escape the shade. "You can use them to traverse this unstable environment but be worn, some of have sharp edges that can cut deep", continued Adrian Lazar.
Team 17 has announced Planet Alpha, the latest game under its steadily growing publishing umbrella. Bestwick's understanding of the game is nearly as passionate as Lazar's as she states that Planet Alpha has the kind of world that she certainly wanted to spend time in. There are scant details about the game at the moment, but it is expected to be released on PC, PS4, Xbox One and Nintendo Switch.