"Every battle is unique, and every mode brings its own challenges - from the way you interact with the environment around you, to compelling single-player stories, to the next level of large-scale multiplayer that spans across multiple maps and modes".
Among the concepts expressed is the fact that BioWare's mission is primarily about creating worlds, and companionship means that the studio's games are never about solitary characters, as the protagonists always live their adventures with a group of friends.
Hudson made the ambiguous statement speaking of BioWare's work on Anthem. There isn't a lot known about the game apart from its an RPG that has multiplayer, it looks to be released next year in March and, if we really want to be honest here, has a look that's similar to Bungie's Destiny.
Even when playing with others, Anthem is created to allow you to "be the hero of your own story". "I like to be the one making the choices in my story". "We are very pleased with the progress of our new action IP from BioWare - the design is stunning, gameplay mechanics are excellent, and the action will be exhilarating", EA said in its Fiscal Year 2017 earnings call. This new game is described as being "very Dragon Age", but other details haven't been shared yet. Well, because apparently the game is less than a year away from release.
Fortunately, BioWare general manager Casey Hudson has a new blog post that addresses player's concerns about the future of Bioware's storytelling. With microtransactions nearly certainly finding their way into games like Anthem and the upcoming Battlefield title, EA puts less emphasis on total game sales than it did in the past - instead, cultivating a community of players into recurrent spenders now drives revenue. Are you more curious to know about this Dragon Age-like game?
EA has already confirmed that Anthem will be part of its E3 2018 plans.